[InfoBox("These attributes will only have an effect when inspecting a GameObject's component.")]
[HideInPrefabAssets]
public GameObject HiddenInPrefabAssets;
[HideInPrefabInstances]
public GameObject HiddenInPrefabInstances;
[HideInPrefabs]
public GameObject HiddenInPrefabs;
[HideInNonPrefabs]
public GameObject HiddenInNonPrefabs;
[DisableInPrefabAssets]
public GameObject DisabledInPrefabAssets;
[DisableInPrefabInstances]
public GameObject DisabledInPrefabInstances;
[DisableInPrefabs]
public GameObject DisabledInPrefabs;
[DisableInNonPrefabs]
public GameObject DisabledInNonPrefabs;